The development of a virtual reality adventure game to prepare for a tsunami disaster
Published 2023-09-01
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Keywords
- Virtual reality,
- tsunami disaster,
- adventure game,
- learning style
How to Cite
Copyright (c) 2023 © 2023 Authors. Published by the University of Novi Sad, Faculty of Technical Sciences, Department of Graphic Engineering and Design. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution license 3.0 Serbia
This work is licensed under a Creative Commons Attribution 3.0 Unported License.
Abstract
This research aimed to study and analyse the interaction between humans and a tsunami disaster simulation. Besides, it aimed to develop a virtual reality (VR) adventure game in regard to preparing for a tsunami disaster caused by an earthquake. It also assessed the effectiveness of virtual reality (VR) through three perceptions, namely visual perception, auditory perception, and kinesthetic perception with the connection between the human user and the Oculus quest 1 (VR glasses) to create virtual reality that was easy to understand and reflected interesting storytelling accompanied by beautiful patterns. The research objectives were 1) to study, collect, and analyse data related to the concept of creating virtual reality (VR), 2) to design and create virtual reality (VR) adventure game, and 3) to test and assess the perceptions of virtual reality (VR) to prepare for a tsunami disaster caused by an earthquake. The results of studies and analysis based on the learning style theory and participants’ behaviour showed that the behaviour was often instilled from experiences that they had gained. This created clarity in the role of the participants and helped them learn and practice using virtual reality technology in training and deal with tsunami disasters caused by earthquakes. The results of the perception assessment of the virtual reality (VR) prototype, overall, indicated that the adventure game in a virtual reality (VR) setting to prepare for a tsunami disaster caused by an earthquake was feasible for use.
Article history: Received (September 9, 2022); Revised (February 20, 2023); Accepted (March 1, 2023); Published online (September 1, 2023)